Back in .NET Conf 2017 The Xamarin team already shared what’s going to be new with Xamarin Forms 3.0 and it actually surprised me. I was expecting some performance improvements, bug fixing and a big upgrade on XAML. But, what they announced focuses on enabling the usage of Xamarin.Forms in more ways and on more platforms. I was really hoping for XAML improvements, maybe add some cascading styling like how CSS works. Maybe sometime in the future, we’ll get it. For now, I’ll just use the XAMLCss by warapa. Anyway if you want to watch all sessions from .NET Conf 2017, you can check it out on Channel9. Going back, I really didn’t expect these new features, but definitely, I love it and really excited to try it out!

Install Visual Studio for Mac behind a firewall or proxy server. To install Visual Studio for Mac behind a firewall, certain endpoints must be made accessible in order to allow downloads of the required tools and updates for your software. Configure your network to allow access to the following locations: Visual Studio endpoints; Next steps. Visual Studio for Mac will automatically add a new project to your solution called docker-compose and add a Dockerfile to your existing project. Dockerfile Overview. A Dockerfile is the recipe for creating a final Docker image. Refer to Dockerfile reference for an understanding of the commands within it. You can run it on Mac OS, but it is different than common Visual Studio 2015 RTM. If you want to develop with common Visual Studio, you need to build Virtual Machine and run Windows and Visual Studio 2015 RTM on it. Visual Studio Code on macOS Installation. Download Visual Studio Code for macOS. Open the browser's download list and locate the downloaded archive. Select the 'magnifying glass' icon to open the archive in Finder. Drag Visual Studio Code.app to the Applications folder, making it available in the macOS Launchpad. Follow this steps to connect Azure Devops Git repo with Visual Studio for MAC: Open or Create a new projeto on Visual Studio and open it. Go to the Top Menu, Select Visual Studio - Extensions. Select Gallery and make sure the option All the repositories is set. Under Version Control select Team Foundation Version Control for TFS and Azure DevOps.

That’s why right now, I’m going to show to you one of the exciting features added to the Xamarin.Forms 3.0 that I think you’ll also love. I’m talking about Xamarin.Form’s macOS support.

One of the Xamarin team’s plan is to reach more platforms. That means UWP, iOS and Android are not only platform the Xamarin.Forms will be able to target from now on, they are also bringing macOS, GTK#, Linux and WPF!

Visual Studio For Mac Osx

You might think that it will be hard and will take a lot of time to integrate your Xamarin.Forms solution into the macOS project, but it’s not. Not at all. You’ll be able to create a native macOS application using your Xamarin.Forms solution using Visual Studio for Mac or Xamarin Studio in just 3 quick steps!

Mac

First step: Add a Cocoa App project

Right now, Xamarin.Forms template doesn’t have a Cocoa App initially. So, what you would do is to start Visual Studio for Mac or Xamarin Studio and open your existing Xamarin.Forms solution. Then, add a project into the solution by right-clicking the solution and selecting Add > Add New Existing Project.

You can then select Mac > App > Cocoa App and name it whatever you want, but ideally, the name has a suffix of .macOs.

Second Step: Add the Xamarin.Forms NuGet Package

You will have to add the Xamarin.Forms’ latest pre-release nuget package or specifically 2.4.0.282. To do this, right click the Cocoa App project that you just created and select Add > Add Nuget Packages.

Visual

Then, search for ‘Xamarin.Forms’ and make sure that the ‘Show pre-release packages’ is ticked. Click ‘Add’ to add Xamarin.Forms nuget package.

You will also need to update the Xamarin.Forms on your shared project and the version should be the same with what the Cocoa app have.

Third Step: Configure the Cocoa App Project

The first thing that you should do with your Cocoa app project is to add the shared project into your Cocoa app as a reference.

Then, open the Info.plist and remove the ‘Main storyboard file base name’ entry (Opened with XCode)

Or just open the Info.plist inside Visual Studio or Xamarin Studio by clicking it and leave the Main Interface blank.

The next one is to update your Main.cs’ Main method to initialize the AppDelegate:

Lastly, update the AppDelegate by changing the NSApplicationDelegate to FormsApplicationDelegate:

Initialize the Cocoa app window within the constructor:

Then inside the DidFinishLaunching method, initialize Xamarin.Forms and load the application:

You can now set your project as the startup project and run your macOS!

Again, in just 3 quick steps, it’s done!

This is just a basic walkthrough since this is still on preview. Expect that there are still bugs and not ready for production. Not all nuget packages are compatible and surely, there are lots of UI features still not implemented, but this is a good start. For now, you can send your issues and problems that you encounter in this forum discussion: https://forums.xamarin.com/discussion/93585/preview-xamarin-forms-for-macos/p1

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Visual Studio 2017 for Mac contains many new and exciting features and IDE productivity enhancements tosupport cross-platform desktop app development, cross-platform mobile development, Azure development, web and cloud development,and more. To try out Visual Studio 2017 for Mac, see the Downloads page.For more information about everything that's new in this release, see theVisual Studio 2017 for Mac release notes.

System Requirements

For information on the system requirements for installing and running the Visual Studio 2017 for Mac family of products, see the Visual Studio 2017 for Mac System Requirement page.

Platform Targeting

Visual Studio for Mac provides cutting-edge tools and technologies to create apps that take advantage of thelatest platform capabilities, for macOS, Android, iOS, tvOS, and watchOS, as well as web sites, services, and games.

Feature Summary

Visual Studio 2017 for Mac Support for Android Development

Visual Studio 2017 for Mac enables you to build native Android apps using Xamarin and C#. You can use Unity to build Android games.

You can use the Android SDK Manager to easily obtain the Android SDK and Android API levels.You can download additional API levels separately using the Android SDK Manager.

For more information, see Android development with Visual Studio for Mac.

Visual Studio 2017 for Mac Support for iOS Development

Visual Studio 2017 for Mac enables you to build native iOS apps using Xamarin and C#. You can use Unity to build iOS games.

For more information, see iOS development with Visual Studio for Mac.

For Mac OS X Server virtual machines you install or upgrade VMware Tools using an installer assistant. If you use VMware Fusion or ESXi on a computer with an Apple label, you can create Mac OS X Server (10.5 or later) virtual machines and install VMware Tools. The Apple licensing agreement defines the situations when it is permissible to virtualize Mac OS X, OS. Download macOS Unlocker for VMware Workstation 11/12/14/15; Mac OS X Yosemite on VMware. Before going to create a VMware virtual machine. Firstly, you need to download the Mac OS X Yosemite DMG file, then after the downloading is done, therefore, you will see that the file is compressed. Mac os for vmware.

Visual Studio 2017 for Mac Support for macOS/OS X Development

Visual Studio 2017 for Mac enables you to build console applications and Cocoa (desktop) applications for macOS.

For more information, see macOS development with Visual Studio for Mac.

Visual Studio 2017 for Mac Support for ASP.NET Core Development

ASP.NET Core is an open-source and cross-platform framework for building modern cloud based internet connected applications, such as web apps and services, IoT apps, and mobile backends.

Vmware 11 mac os x unlocker for vmware 7. ASP.NET Core apps can be developed and debugged using Visual Studio 2017 for Mac, including the server-side code as well as client side HTML, CSS, and Javascript. They can be hosted on Windows, macOS, or Linux.

Visual Studio For Mac Os

For more information, see .NET Core and to get started follow this hands-on lab.

Visual Studio 2017 for Mac Support for Unity Game Development

Microsoft Visual C++ For Mac

Visual Studio for Mac Tools for Unity is a free Visual Studio extension that turns Visual Studio for Mac into a powerful tool for developing cross-platform games and apps with the Unity platform.

For more information, see Visual Studio Tools for Unity and to get started follow this hands-on lab.

Other Platforms and Technologies

Visual Studio For Mac Download

Visual Studio 2017 for Mac also supports the following platforms and technologies. For more information, seehttps://visualstudio.microsoft.com/vs/.

  • .NET Core 1.1. For more information see https://dot.net/core
  • F#
  • Web Development HTML5/CSS3 and JavaScript

Visual Studio For Mac Os

Feedback and Suggestions

Use the Provide a Suggestion link on the welcome page in Visual Studio for Mac, or visit Developer Community page directly. From here you can add new requests or vote on existing ideas. To report a problem, follow these instructions.

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